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	<title>Error Handling &amp; Debugging - Revision history</title>
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	<updated>2026-06-10T07:32:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.omnivision.website/index.php?title=Error_Handling_%26_Debugging&amp;diff=133&amp;oldid=prev</id>
		<title>Mr. Goldstein: Created page with &quot;=== 3.6 Error Handling &amp; Debugging === Imagine you&#039;re building a complex LEGO castle, and suddenly a piece breaks, or you put a piece in the wrong spot. The castle won&#039;t look right, or it might even fall apart!  In programming, just like building, things can go wrong. &#039;&#039;&#039;Errors&#039;&#039;&#039; are problems that stop your program from working correctly. &#039;&#039;&#039;Error Handling&#039;&#039;&#039; is about planning for these problems and making your program deal with them gracefully, instead of just crashing...&quot;</title>
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		<updated>2025-07-08T12:54:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== 3.6 Error Handling &amp;amp; Debugging === Imagine you&amp;#039;re building a complex LEGO castle, and suddenly a piece breaks, or you put a piece in the wrong spot. The castle won&amp;#039;t look right, or it might even fall apart!  In programming, just like building, things can go wrong. &amp;#039;&amp;#039;&amp;#039;Errors&amp;#039;&amp;#039;&amp;#039; are problems that stop your program from working correctly. &amp;#039;&amp;#039;&amp;#039;Error Handling&amp;#039;&amp;#039;&amp;#039; is about planning for these problems and making your program deal with them gracefully, instead of just crashing...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== 3.6 Error Handling &amp;amp; Debugging ===&lt;br /&gt;
Imagine you&amp;#039;re building a complex LEGO castle, and suddenly a piece breaks, or you put a piece in the wrong spot. The castle won&amp;#039;t look right, or it might even fall apart!&lt;br /&gt;
&lt;br /&gt;
In programming, just like building, things can go wrong. &amp;#039;&amp;#039;&amp;#039;Errors&amp;#039;&amp;#039;&amp;#039; are problems that stop your program from working correctly. &amp;#039;&amp;#039;&amp;#039;Error Handling&amp;#039;&amp;#039;&amp;#039; is about planning for these problems and making your program deal with them gracefully, instead of just crashing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Debugging&amp;#039;&amp;#039;&amp;#039; is like being a detective! It&amp;#039;s the process of finding and fixing those errors (or &amp;quot;bugs,&amp;quot; as they&amp;#039;re often called) in your code. Every programmer spends a lot of time debugging, so it&amp;#039;s a super important skill to learn.&lt;/div&gt;</summary>
		<author><name>Mr. Goldstein</name></author>
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