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Error Handling & Debugging: Revision history

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8 July 2025

  • curprev 12:5412:54, 8 July 2025 Mr. Goldstein talk contribs 714 bytes +714 Created page with "=== 3.6 Error Handling & Debugging === Imagine you're building a complex LEGO castle, and suddenly a piece breaks, or you put a piece in the wrong spot. The castle won't look right, or it might even fall apart! In programming, just like building, things can go wrong. '''Errors''' are problems that stop your program from working correctly. '''Error Handling''' is about planning for these problems and making your program deal with them gracefully, instead of just crashing..." Tag: Visual edit