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Showing below up to 50 results in range #101 to #150.
- 3.1 Programming Paradigms (1 revision)
- 6.2.1 Processes vs. Threads (1 revision)
- 9.5.1 Creational (Singleton, Factory) (1 revision)
- 4.2.2.1 Linear Search (1 revision)
- 4.1.2.4 Heaps (Min-Heap, Max-Heap) (1 revision)
- 3.4.3 Scope (1 revision)
- 5.6 How a Computer Works (1 revision)
- 7.1 Network Models (1 revision)
- 4.1 Data Structures (1 revision)
- 10.4.2 Activation Functions (1 revision)
- 7.2.1 JPG (for photos) (1 revision)
- 3.1.1 Procedural Programming (1 revision)
- 10.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance) (1 revision)
- 10.1 Introduction to AI (1 revision)
- 3.6.2 Exception Handling (try-catch) (1 revision)
- 2.2.2 Truth Tables (1 revision)
- 10.3 Common ML Algorithms (1 revision)
- 9.5 Design Patterns (1 revision)
- 7.2.2 TCP (Reliable, Connection-Oriented) (1 revision)
- 6.2.4 Inter-Process Communication (IPC) (1 revision)
- 9.4.1 Unit Testing, Integration Testing, System Testing, Acceptance Testing (1 revision)
- 5.2.2 RAM (Random Access Memory) (1 revision)
- 3.2.2 Reference Data Types (Strings, Objects) (1 revision)
- 5.5 Assembly Language (Basic Concepts) (1 revision)
- 2.3.3 Representing Algorithms (Flowcharts, Pseudocode) (1 revision)
- 1.1.3 Interdisciplinary Nature (1 revision)
- 4.2 Algorithms (1 revision)
- Computational Thinking (1 revision)
- 3.2 Data Types & Variables (1 revision)
- 6.5.1 Conditions for Deadlock (1 revision)
- 9.3.1 Git (Basic Commands: clone, add, commit, push, pull, branch, merge) (1 revision)
- 7.2.1 HTTP/HTTPS, FTP, SMTP, POP3, IMAP (1 revision)
- 3.1.3 Functional Programming (Basic Concepts) (1 revision)
- 10.3.1 Linear Regression, Logistic Regression (1 revision)
- 1.2.2 Analytical Engine (Babbage & Lovelace) (1 revision)
- 10.3.2 Decision Trees, Random Forests (2 revisions)
- 7.1 What is a Digital Image? (2 revisions)
- 10.5.2 Large Language Models (LLMs) (2 revisions)
- 5.4.1 RISC vs. CISC (2 revisions)
- 3.3.2 Looping Constructs (for, while, do-while) (2 revisions)
- 5.2.4 Virtual Memory (Basic Concept) (2 revisions)
- 5.2.3 ROM (Read-Only Memory) (2 revisions)
- 1.2.6 Personal Computers & the Internet (2 revisions)
- 5.3.2 Polling, Interrupts, DMA (2 revisions)
- 7.0 Images & Graphics (2 revisions)
- 5.1.2 Control Unit (CU) (2 revisions)
- 6.1 Role and Functions of an OS (2 revisions)
- 2.1.1 Binary Numbers (Bits, Bytes) (2 revisions)
- 5.1.4 Instruction Cycle (Fetch, Decode, Execute, Store) (2 revisions)
- 4.1.2.1 Trees (Binary Trees, Binary Search Trees, AVL Trees, Red-Black Trees) (2 revisions)