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Showing below up to 50 results in range #101 to #150.
- (hist) 6.1 Role and Functions of an OS [2,118 bytes]
- (hist) 6.4.2 File Allocation Methods [2,118 bytes]
- (hist) 4.2.2.2 Binary Search [2,165 bytes]
- (hist) 7.4.1 HTML, CSS, JavaScript (Client-side) [2,181 bytes]
- (hist) 4.1.1.4 Queues (FIFO, Priority Queues) [2,192 bytes]
- (hist) 4.1.1 Linear Data Structures [2,198 bytes]
- (hist) 9.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance) [2,198 bytes]
- (hist) 4.1.2.4 Heaps (Min-Heap, Max-Heap) [2,219 bytes]
- (hist) 10.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance) [2,255 bytes]
- (hist) 5.2.2 RAM (Random Access Memory) [2,265 bytes]
- (hist) 7.2.1 HTTP/HTTPS, FTP, SMTP, POP3, IMAP [2,318 bytes]
- (hist) 4.1.2.2 Graphs (Directed, Undirected, Weighted) [2,348 bytes]
- (hist) 6.2.3 CPU Scheduling Algorithms (FCFS, SJF, Priority, Round Robin) [2,355 bytes]
- (hist) 3.4.1 Definition and Purpose [2,424 bytes]
- (hist) 5.2.4 Virtual Memory (Basic Concept) [2,446 bytes]
- (hist) 5.2.3 ROM (Read-Only Memory) [2,450 bytes]
- (hist) 5.2.1 Cache Memory (L1, L2, L3) [2,451 bytes]
- (hist) 5.1.4 Instruction Cycle (Fetch, Decode, Execute, Store) [2,486 bytes]
- (hist) 10.2.1 Supervised Learning (Regression, Classification) [2,510 bytes]
- (hist) 3.5.1 Arrays (One-dimensional, Multi-dimensional) [2,533 bytes]
- (hist) 5.3 Input/Output Systems [2,575 bytes]
- (hist) 5.3.1 I/O Devices and Controllers [2,599 bytes]
- (hist) 4.1.2.3 Hash Tables (Hashing Functions, Collision Resolution) [2,655 bytes]
- (hist) 3.4.3 Scope [2,663 bytes]
- (hist) 10.1 Introduction to AI [2,703 bytes]
- (hist) 3.2.2 Reference Data Types (Strings, Objects) [2,744 bytes]
- (hist) 3.1.3 Functional Programming (Basic Concepts) [2,747 bytes]
- (hist) 3.4.2 Parameters and Return Values [2,796 bytes]
- (hist) 10.5.2 Large Language Models (LLMs) [2,803 bytes]
- (hist) 3.1.2 Object-Oriented Programming (OOP) - Basic Concepts [2,813 bytes]
- (hist) 10.2.2 Unsupervised Learning (Clustering, Dimensionality Reduction) [2,847 bytes]
- (hist) 1.2.6 Personal Computers & the Internet [2,864 bytes]
- (hist) 10.2.3 Reinforcement Learning [2,905 bytes]
- (hist) 3.2.3 Variable Declaration and Initialization [2,911 bytes]
- (hist) 3.2.1 Primitive Data Types (Integers, Floats, Booleans, Characters) [2,973 bytes]
- (hist) 4.1.1.2 Linked Lists (Singly, Doubly, Circular) [2,983 bytes]
- (hist) Strings (Manipulation, Common Operations) [3,004 bytes]
- (hist) 10.1.2 Applications of AI [3,038 bytes]
- (hist) 5.0 Computer Architecture & Organization [3,086 bytes]
- (hist) 13.5 Ethical AI & Societal Impact [3,092 bytes]
- (hist) 3.6.2 Exception Handling (try-catch) [3,142 bytes]
- (hist) 5.5 Assembly Language (Basic Concepts) [3,241 bytes]
- (hist) 10.3.1 Linear Regression, Logistic Regression [3,295 bytes]
- (hist) 10.3.2 Decision Trees, Random Forests [3,414 bytes]
- (hist) 5.4.1 RISC vs. CISC [3,440 bytes]
- (hist) 3.3.2 Looping Constructs (for, while, do-while) [3,472 bytes]
- (hist) 10.5.1 Basic tasks and applications [3,541 bytes]
- (hist) 5.3.2 Polling, Interrupts, DMA [3,545 bytes]
- (hist) 3.6.3 Debugging Techniques and Tools [3,558 bytes]
- (hist) 3.6.1 Types of Errors (Syntax, Runtime, Logic) [3,632 bytes]