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Showing below up to 50 results in range #51 to #100.

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  1. (hist) 10.5.2 Large Language Models (LLMs) [2,803 bytes]
  2. (hist) 3.4.2 Parameters and Return Values [2,796 bytes]
  3. (hist) 3.1.3 Functional Programming (Basic Concepts) [2,747 bytes]
  4. (hist) 3.2.2 Reference Data Types (Strings, Objects) [2,744 bytes]
  5. (hist) 10.1 Introduction to AI [2,703 bytes]
  6. (hist) 3.4.3 Scope [2,663 bytes]
  7. (hist) 4.1.2.3 Hash Tables (Hashing Functions, Collision Resolution) [2,655 bytes]
  8. (hist) 5.3.1 I/O Devices and Controllers [2,599 bytes]
  9. (hist) 5.3 Input/Output Systems [2,575 bytes]
  10. (hist) 3.5.1 Arrays (One-dimensional, Multi-dimensional) [2,533 bytes]
  11. (hist) 10.2.1 Supervised Learning (Regression, Classification) [2,510 bytes]
  12. (hist) 5.1.4 Instruction Cycle (Fetch, Decode, Execute, Store) [2,486 bytes]
  13. (hist) 5.2.1 Cache Memory (L1, L2, L3) [2,451 bytes]
  14. (hist) 5.2.3 ROM (Read-Only Memory) [2,450 bytes]
  15. (hist) 5.2.4 Virtual Memory (Basic Concept) [2,446 bytes]
  16. (hist) 3.4.1 Definition and Purpose [2,424 bytes]
  17. (hist) 6.2.3 CPU Scheduling Algorithms (FCFS, SJF, Priority, Round Robin) [2,355 bytes]
  18. (hist) 4.1.2.2 Graphs (Directed, Undirected, Weighted) [2,348 bytes]
  19. (hist) 7.2.1 HTTP/HTTPS, FTP, SMTP, POP3, IMAP [2,318 bytes]
  20. (hist) 5.2.2 RAM (Random Access Memory) [2,265 bytes]
  21. (hist) 10.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance) [2,255 bytes]
  22. (hist) 4.1.2.4 Heaps (Min-Heap, Max-Heap) [2,219 bytes]
  23. (hist) 9.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance) [2,198 bytes]
  24. (hist) 4.1.1 Linear Data Structures [2,198 bytes]
  25. (hist) 4.1.1.4 Queues (FIFO, Priority Queues) [2,192 bytes]
  26. (hist) 7.4.1 HTML, CSS, JavaScript (Client-side) [2,181 bytes]
  27. (hist) 4.2.2.2 Binary Search [2,165 bytes]
  28. (hist) 6.4.2 File Allocation Methods [2,118 bytes]
  29. (hist) 6.1 Role and Functions of an OS [2,118 bytes]
  30. (hist) 2.3.1 Definition of an Algorithm [2,094 bytes]
  31. (hist) 7.3.1 Creating Images (drawing, 3D models - simple concepts) [2,073 bytes]
  32. (hist) 9.1.2 Models (Waterfall, Iterative, Spiral) [2,018 bytes]
  33. (hist) 10.4.4 Convolutional Neural Networks (CNNs) [1,979 bytes]
  34. (hist) 6.5.2 Deadlock Prevention, Avoidance, Detection, Recovery [1,964 bytes]
  35. (hist) 9.3.1 Git (Basic Commands: clone, add, commit, push, pull, branch, merge) [1,925 bytes]
  36. (hist) 7.4.2 Web Servers, APIs [1,923 bytes]
  37. (hist) 3.1.1 Procedural Programming [1,911 bytes]
  38. (hist) 10.3.3 Support Vector Machines (SVM) [1,910 bytes]
  39. (hist) 10.4.1 Perceptrons, Layers [1,881 bytes]
  40. (hist) 10.4.3 Backpropagation (High-level) [1,875 bytes]
  41. (hist) 7.3.1 Bus, Star, Ring, Mesh [1,850 bytes]
  42. (hist) 7.1.1 OSI Model (7 Layers) [1,843 bytes]
  43. (hist) 2.4.4 Algorithms [1,813 bytes]
  44. (hist) 5.1.3 Registers [1,802 bytes]
  45. (hist) 5.1.2 Control Unit (CU) [1,798 bytes]
  46. (hist) 4.2.3.1 Breadth-First Search (BFS) [1,780 bytes]
  47. (hist) 6.3.3 Page Replacement Algorithms [1,731 bytes]
  48. (hist) 2.4.3 Abstraction [1,680 bytes]
  49. (hist) 5.1.1 Arithmetic Logic Unit (ALU) [1,679 bytes]
  50. (hist) 5.2 Memory Hierarchy [1,665 bytes]

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