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=== 1.4 Branches of Computer Science ===
=== 1.4 Branches of Computer Science ===
* [[1.4.1 Theoretical CS, Algorithms, Data Structures, AI, ML, Cybersecurity, Networking, etc.]]
* 1.4.1 [[1.4.1 Theoretical CS, Algorithms, Data Structures, AI, ML, Cybersecurity, Networking, etc.|Theoretical CS, Algorithms, Data Structures, AI, ML, Cybersecurity, Networking, etc.]]
 
=== 1.5 [[1.5 How a Computer Works|How a Computer Works]] ===


== 2.0 Foundational Concepts ==  
== 2.0 Foundational Concepts ==  
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*** 4.2.1.2 [[4.2.1.2 Merge Sort, Quick Sort (Divide and Conquer)|Merge Sort, Quick Sort (Divide and Conquer)]]
*** 4.2.1.2 [[4.2.1.2 Merge Sort, Quick Sort (Divide and Conquer)|Merge Sort, Quick Sort (Divide and Conquer)]]
*** 4.2.1.3 [[4.2.1.3 Heap Sort, Radix Sort|Heap Sort, Radix Sort]]
*** 4.2.1.3 [[4.2.1.3 Heap Sort, Radix Sort|Heap Sort, Radix Sort]]
** '''4.2.2 Searching Algorithms:'''
** '''4.2.2 [[4.2.2 Searching Algorithms|Searching Algorithms]]:'''
*** 4.2.2.1 Linear Search
*** 4.2.2.1 [[4.2.2.1 Linear Search|Linear Search]]
*** 4.2.2.2 Binary Search
*** 4.2.2.2 [[4.2.2.2 Binary Search|Binary Search]]
** '''4.2.3 Graph Algorithms:'''
** '''4.2.3 [[4.2.3 Graph Algorithms|Graph Algorithms]]:'''
*** 4.2.3.1 Breadth-First Search (BFS)
*** 4.2.3.1 [[4.2.3.1 Breadth-First Search (BFS)|Breadth-First Search (BFS)]]
*** 4.2.3.2 Depth-First Search (DFS)
*** 4.2.3.2 Depth-First Search (DFS)
*** 4.2.3.3 Dijkstra's Algorithm (Shortest Path)
*** 4.2.3.3 Dijkstra's Algorithm (Shortest Path)
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*** 4.2.5.2. Tail Recursion
*** 4.2.5.2. Tail Recursion
** '''4.2.6 Greedy Algorithms'''
** '''4.2.6 Greedy Algorithms'''
* '''5.0  [[5.0 Computer Architecture & Organization|Computer Architecture & Organization]]'''
'''5.0  [[5.0 Computer Architecture & Organization|Computer Architecture & Organization]]'''
** '''5.1 [[5.1 CPU Components|CPU Components]]'''
* '''5.1 [[5.1 CPU Components|CPU Components]]'''
*** 5.1.1 [[5.1.1 Arithmetic Logic Unit (ALU)|Arithmetic Logic Unit (ALU)]]
** 5.1.1 [[5.1.1 Arithmetic Logic Unit (ALU)|Arithmetic Logic Unit (ALU)]]
*** 5.1.2 [[5.1.2 Control Unit (CU)|Control Unit (CU)]]
** 5.1.2 [[5.1.2 Control Unit (CU)|Control Unit (CU)]]
*** 5.1.3 [[5.1.3 Registers|Registers]]
** 5.1.3 [[5.1.3 Registers|Registers]]
*** 5.1.4 [https://wiki.omnivision.website/index.php?title=5.1.4_Instruction_Cycle_(Fetch,_Decode,_Execute,_Store)&veaction=edit&section=1 Instruction Cycle (Fetch, Decode, Execute, Store)]
** 5.1.4 [https://wiki.omnivision.website/index.php?title=5.1.4_Instruction_Cycle_(Fetch,_Decode,_Execute,_Store)&veaction=edit&section=1 Instruction Cycle (Fetch, Decode, Execute, Store)]
** '''5.2 [[5.2 Memory Hierarchy|Memory Hierarchy]]'''
* '''5.2 [[5.2 Memory Hierarchy|Memory Hierarchy]]'''
*** 5.2.1 [[5.2.1 Cache Memory (L1, L2, L3)|Cache Memory (L1, L2, L3)]]
** 5.2.1 [[5.2.1 Cache Memory (L1, L2, L3)|Cache Memory (L1, L2, L3)]]
*** 5.2.2 [[5.2.2 RAM (Random Access Memory)|RAM (Random Access Memory)]]
** 5.2.2 [[5.2.2 RAM (Random Access Memory)|RAM (Random Access Memory)]]
*** 5.2.3 [[5.2.3 ROM (Read-Only Memory)|ROM (Read-Only Memory)]]
** 5.2.3 [[5.2.3 ROM (Read-Only Memory)|ROM (Read-Only Memory)]]
*** 5.2.4 [[5.2.4 Virtual Memory (Basic Concept)|Virtual Memory (Basic Concept)]]
** 5.2.4 [[5.2.4 Virtual Memory (Basic Concept)|Virtual Memory (Basic Concept)]]
** '''5.3 [[5.3 Input/Output Systems|Input/Output Systems]]'''
* '''5.3 [[5.3 Input/Output Systems|Input/Output Systems]]'''
*** 5.3.1  [https://wiki.omnivision.website/index.php?title=5.3.1_I%2FO_Devices_and_Controllers&wvprov=sticky-header I/O Devices and Controllers]
** 5.3.1  [https://wiki.omnivision.website/index.php?title=5.3.1_I%2FO_Devices_and_Controllers&wvprov=sticky-header I/O Devices and Controllers]
*** 5.3.2 [https://wiki.omnivision.website/index.php?title=5.3.2_Polling%2C_Interrupts%2C_DMA&wvprov=sticky-header Polling, Interrupts, DMA]
** 5.3.2 [https://wiki.omnivision.website/index.php?title=5.3.2_Polling%2C_Interrupts%2C_DMA&wvprov=sticky-header Polling, Interrupts, DMA]
** '''5.4 Instruction Sets'''
* '''5.4 [[5.4 Instruction Sets|Instruction Sets]]'''
*** [[5.4.1 RISC vs. CISC]]
** [[5.4.1 RISC vs. CISC]]
** '''5.5 [[5.5 Assembly Language (Basic Concepts)|Assembly Language (Basic Concepts)]]'''
* '''5.5 [[5.5 Assembly Language (Basic Concepts)|Assembly Language (Basic Concepts)]]'''
* '''6.0 Operating Systems (OS)'''
* 5.6 [[5.6 How a Computer Works|How a Computer Works]]
** '''6.1 Role and Functions of an OS'''
'''6.0 [[6.0 Operating Systems (OS)|Operating Systems (OS)]]'''
*** 6.1.1 Resource Management, Process Management, Memory Management, File Management
* '''6.1 [https://wiki.omnivision.website/index.php?title=6.1_Role_and_Functions_of_an_OS&veaction=edit Role and Functions of an OS]'''
** '''6.2 Process Management'''
** 6.1.1 [https://wiki.omnivision.website/index.php?title=6.1_Role_and_Functions_of_an_OS&veaction=edit Resource Management, Process Management, Memory Management, File Management]
*** 6.2.1 Processes vs. Threads
* '''6.2 [[6.2 Process Management|Process Management]]'''
*** 6.2.2 Process States
** 6.2.1 [[6.2.1 Processes vs. Threads|Processes vs. Threads]]
*** 6.2.3 CPU Scheduling Algorithms (FCFS, SJF, Priority, Round Robin)
** 6.2.2 [[6.2.2 Process States|Process States]]
*** 6.2.4 Inter-Process Communication (IPC)
** 6.2.3 [[6.2.3 CPU Scheduling Algorithms (FCFS, SJF, Priority, Round Robin)|CPU Scheduling Algorithms (FCFS, SJF, Priority, Round Robin)]]
** 6.2.5 Synchronization (Semaphores, Mutexes)
** 6.2.4 [[6.2.4 Inter-Process Communication (IPC)|Inter-Process Communication (IPC)]]
** '''6.3 Memory Management'''
* 6.2.5 [[6.2.5 Synchronization (Semaphores, Mutexes)|Synchronization (Semaphores, Mutexes)]]
*** 6.3.1 Paging, Segmentation
* '''6.3 [[6.3 Memory Management|Memory Management]]'''
*** 6.3.2 Virtual Memory
** 6.3.1 [[6.3.1 Paging, Segmentation|Paging, Segmentation]]
*** 6.3.3 Page Replacement Algorithms
** 6.3.2 [[6.3.2 Virtual Memory|Virtual Memory]]
** '''6.4 File Systems'''
** 6.3.3 [[6.3.3 Page Replacement Algorithms|Page Replacement Algorithms]]
*** 6.4.1 File Organization, Directory Structures
* '''6.4 [[6.4 File Systems|File Systems]]'''
*** 6.4.2 File Allocation Methods
** 6.4.1 [[6.4.1 File Organization, Directory Structures|File Organization, Directory Structures]]
** '''6.5 Concurrency & Deadlock'''
** 6.4.2 [[6.4.2 File Allocation Methods|File Allocation Methods]]
*** 6.5.1 Conditions for Deadlock
* '''6.5 [[6.5 Concurrency & Deadlock|Concurrency & Deadlock]]'''
*** 6.5.2 Deadlock Prevention, Avoidance, Detection, Recovery  
** 6.5.1 [[6.5.1 Conditions for Deadlock|Conditions for Deadlock]]
** '''7.0 Images & Graphics'''
** 6.5.2 [[6.5.2 Deadlock Prevention, Avoidance, Detection, Recovery|Deadlock Prevention, Avoidance, Detection, Recovery]]
*** '''7.1 What is a Digital Image?'''
'''7.0 [[7.0 Images & Graphics|Images & Graphics]]'''
**** 7.1.1 Pixels and Resolution
* '''7.1 [[7.1 What is a Digital Image?|What is a Digital Image]]?'''
**** 7.1.2 How Computers See Color (RGB, basic idea)
** 7.1.1 [[7.1.1 Pixels and Resolution|Pixels and Resolution]]
*** '''7.2 Image File Formats'''
** 7.1.2 [[7.1.2 How Computers See Color (RGB, basic idea)|How Computers See Color (RGB, basic idea)]]
**** 7.2.1 JPG (for photos)
* '''7.2 [[7.2 Image File Formats|Image File Formats]]'''
**** 7.2.2 PNG (for graphics, transparency)
** 7.2.1 [[7.2.1 JPG (for photos)|JPG (for photos)]]
**** 7.2.3 GIF (for simple animations, limited colors)
** 7.2.2 [[7.2.2 PNG (for graphics, transparency)|PNG (for graphics, transparency)]]
*** '''7.3 Computer Graphics: Making Digital Art'''
** 7.2.3 [[7.2.3 GIF (for simple animations, limited colors)|GIF (for simple animations, limited colors)]]
**** 7.3.1 Creating Images (drawing, 3D models - simple concepts)
* '''7.3 [[7.3 Computer Graphics: Making Digital Art|Computer Graphics: Making Digital Art]]'''
**** 7.3.2 Animation Basics (moving images)
** 7.3.1 [[7.3.1 Creating Images (drawing, 3D models - simple concepts)|Creating Images (drawing, 3D models - simple concepts)]]
*** '''7.4 Image Processing: Changing Pictures'''
** 7.3.2 Animation Basics (moving images)
**** 7.4.1 Basic Edits (brightness, contrast, filters)
* '''7.4 Image Processing: Changing Pictures'''
**** 7.4.2 Why We Process Images (fixing, enhancing, effects)
** 7.4.1 Basic Edits (brightness, contrast, filters)
*** '''7.5 Computer Vision: Teaching Computers to See''' (Brief, exciting examples)
** 7.4.2 Why We Process Images (fixing, enhancing, effects)
**** 7.5.1 Facial Recognition
* '''7.5 Computer Vision: Teaching Computers to See''' (Brief, exciting examples)
**** 7.5.2 Object Detection (self-driving cars, sorting)
** 7.5.1 Facial Recognition
** '''8.0 [[7.0 Networking & Internet|Networking & Internet]]'''
** 7.5.2 Object Detection (self-driving cars, sorting)
*** '''8.1 [[7.1 Network Models|Network Models]]'''
'''8.0 Video & Multimedia'''
**** 8.1.1  [[7.1.1 OSI Model (7 Layers)|OSI Model (7 Layers)]]
* 8.1 What is Digital Video? (Explaining frames, frame rate, audio)
**** 8.1.2  [[7.1.2 TCP/IP Model (4/5 Layers)|TCP/IP Model (4/5 Layers)]]
* 8.2 Video File Formats (MP4, MOV, etc.)
** '''8.2 [[7.2 Protocols|Protocols]]'''
* 8.3 Video Compression (Basic idea of making files smaller)
*** 8.2.1  [[7.2.1 HTTP/HTTPS, FTP, SMTP, POP3, IMAP|HTTP/HTTPS, FTP, SMTP, POP3, IMAP]]
* 8.4 Video Streaming (How YouTube/Netflix works)
*** 8.2.2  [[7.2.2 TCP (Reliable, Connection-Oriented)|TCP (Reliable, Connection-Oriented)]]
* 8.5 Basic Audio Concepts (Sound waves to digital, basic formats)
*** 8.2.3 [[7.2.3 UDP (Unreliable, Connectionless)|UDP (Unreliable, Connectionless)]]
'''9.[[7.0 Networking & Internet|Networking & Internet]]'''
*** 8.2.4 [[7.2.4 IP (Internet Protocol)|IP (Internet Protocol)]]
* '''9.1 [[7.1 Network Models|Network Models]]'''
*** 8.2.5 [[7.2.5 DNS (Domain Name System)|DNS (Domain Name System)]]
** 9.1.1  [[7.1.1 OSI Model (7 Layers)|OSI Model (7 Layers)]]
** '''8.3 [[7.3 Network Topologies|Network Topologies]]'''
** 9.1.2  [[7.1.2 TCP/IP Model (4/5 Layers)|TCP/IP Model (4/5 Layers)]]
*** 8.3.1 [[7.3.1 Bus, Star, Ring, Mesh|Bus, Star, Ring, Mesh]]
* '''9.2 [[7.2 Protocols|Protocols]]'''
** '''8.4 [[7.4 Web Technologies (Basic Overview)|Web Technologies (Basic Overview)]]'''
** 9.2.1 [[7.2.1 HTTP/HTTPS, FTP, SMTP, POP3, IMAP|HTTP/HTTPS, FTP, SMTP, POP3, IMAP]]
*** 8.4.1  [[7.4.1 HTML, CSS, JavaScript (Client-side)|HTML, CSS, JavaScript (Client-side)]]
** 9.2.2 [[7.2.2 TCP (Reliable, Connection-Oriented)|TCP (Reliable, Connection-Oriented)]]
*** 8.4.2  [https://wiki.omnivision.website/index.php?title=7.4.2_Web_Servers%2C_APIs&wvprov=sticky-header Web Servers, APIs]
** 9.2.3 [[7.2.3 UDP (Unreliable, Connectionless)|UDP (Unreliable, Connectionless)]]
** '''9.0  Databases'''
** 9.2.4  [[7.2.4 IP (Internet Protocol)|IP (Internet Protocol)]]
*** '''9.1 Database Types'''
** 9.2.5 [[7.2.5 DNS (Domain Name System)|DNS (Domain Name System)]]
**** 9.1.1  Relational Databases (SQL)
* '''9.3 [[7.3 Network Topologies|Network Topologies]]'''
**** 9.1.2  NoSQL Databases (Key-Value, Document, Column-Family, Graph)
** 9.3.1  [[7.3.1 Bus, Star, Ring, Mesh|Bus, Star, Ring, Mesh]]
*** '''9.2 Relational Database Concepts'''
* '''9.4 [[7.4 Web Technologies (Basic Overview)|Web Technologies (Basic Overview)]]'''
**** 9.2.1 Tables, Rows, Columns
** 9.4.1  [[7.4.1 HTML, CSS, JavaScript (Client-side)|HTML, CSS, JavaScript (Client-side)]]
**** 9.2.2  Primary Keys, Foreign Keys
** 9.4.2  [https://wiki.omnivision.website/index.php?title=7.4.2_Web_Servers%2C_APIs&wvprov=sticky-header Web Servers, APIs]
**** 9.2.3  Relationships (One-to-One, One-to-Many, Many-to-Many)
'''10.0  Databases'''
*** '''9.3 SQL (Structured Query Language)'''
* '''10.1 Database Types'''
**** 9.3.1  CRUD Operations (SELECT, INSERT, UPDATE, DELETE)
** 10.1.1  Relational Databases (SQL)
**** 9.3.2  JOINs, Subqueries
** 10.1.2  NoSQL Databases (Key-Value, Document, Column-Family, Graph)
**** 9.3.3  Data Definition Language (DDL)
* '''10.2 Relational Database Concepts'''
**** 9.3.4 Data Manipulation Language (DML)
** 10.2.1 Tables, Rows, Columns
*** '''9.4 Database Design'''
** 10.2.2  Primary Keys, Foreign Keys
**** Normalization (1NF, 2NF, 3NF, BCNF)
** 10.2.3  Relationships (One-to-One, One-to-Many, Many-to-Many)
**** Entity-Relationship (ER) Diagrams
* '''10.3 SQL (Structured Query Language)'''
*** '''9.5 Database Management Systems (DBMS)'''
** 10.3.1  CRUD Operations (SELECT, INSERT, UPDATE, DELETE)
**** Examples (MySQL, PostgreSQL, Oracle, SQL Server) IX. Software Engineering
** 10.3.2 JOINs, Subqueries
** '''10.0 [[9.0 Software Engineering|Software Engineering]]'''
** 10.3.3  Data Definition Language (DDL)
*** '''10.1 [[10.1 Software Development Life Cycle (SDLC)|Software Development Life Cycle (SDLC)]]'''
** 10.3.4 Data Manipulation Language (DML)
**** 10.1.1Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance)
* '''10.4 Database Design'''
**** 10.1.2  [[9.1.2 Models (Waterfall, Iterative, Spiral)|Models (Waterfall, Iterative, Spiral)]]
** 10.4.1  Normalization (1NF, 2NF, 3NF, BCNF)
*** '''10.2 [[9.2 Agile Methodologies|Agile Methodologies]]'''
** 10.4.2  Entity-Relationship (ER) Diagrams
**** 10.2.1  [[9.2.1 Scrum, Kanban|Scrum, Kanban]]
* '''10.5 Database Management Systems (DBMS)'''
**** 10.2.2  [[9.2.2 User Stories, Sprints|User Stories, Sprints]]
** 10.5.1 Examples (MySQL, PostgreSQL, Oracle, SQL Server) IX. Software Engineering
*** '''10.3 [[9.3 Version Control|Version Control]]'''
'''11.0 [[9.0 Software Engineering|Software Engineering]]'''
**** 10.3.1  [[9.3.1 Git (Basic Commands: clone, add, commit, push, pull, branch, merge)|Git (Basic Commands: clone, add, commit, push, pull, branch, merge)]]
* '''11.1 [[10.1 Software Development Life Cycle (SDLC)|Software Development Life Cycle (SDLC)]]'''
**** 10.3.2  [[9.3.2 GitHub/GitLab/Bitbucket (Remote Repositories)|GitHub/GitLab/Bitbucket (Remote Repositories)]]
** 11.1.1. [[10.1.1. Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance)|Phases (Requirements, Design, Implementation, Testing, Deployment, Maintenance)]]
*** '''10.4 [[Software Testing]]'''
** 11.1.2  [[9.1.2 Models (Waterfall, Iterative, Spiral)|Models (Waterfall, Iterative, Spiral)]]
**** 10.4.1  [[9.4.1 Unit Testing, Integration Testing, System Testing, Acceptance Testing|Unit Testing, Integration Testing, System Testing, Acceptance Testing]]
* '''11.2 [[9.2 Agile Methodologies|Agile Methodologies]]'''
**** 10.4.2  [[9.4.2 Test-Driven Development (TDD)|Test-Driven Development (TDD)]]
** 11.2.1  [[9.2.1 Scrum, Kanban|Scrum, Kanban]]
*** '''10.5 [[9.5 Design Patterns|Design Patterns]]'''
** 11.2.2  [[9.2.2 User Stories, Sprints|User Stories, Sprints]]
**** 10.5.1  [[9.5.1 Creational (Singleton, Factory)|Creational (Singleton, Factory)]]
* '''11.3 [[9.3 Version Control|Version Control]]'''
**** 10.5.2  [[9.5.2 Structural (Adapter, Decorator)|Structural (Adapter, Decorator)]]
** 11.3.1  [[9.3.1 Git (Basic Commands: clone, add, commit, push, pull, branch, merge)|Git (Basic Commands: clone, add, commit, push, pull, branch, merge)]]
**** 10.5.3 [[9.5.3 Behavioral (Observer, Strategy) X. Artificial Intelligence (AI) & Machine Learning (ML)|Behavioral (Observer, Strategy) X. Artificial Intelligence (AI) & Machine Learning (ML)]]
** 11.3.2  [[9.3.2 GitHub/GitLab/Bitbucket (Remote Repositories)|GitHub/GitLab/Bitbucket (Remote Repositories)]]
** '''11.0 [[10.0 Artificial Intelligence (AI) & Machine Learning|Artificial Intelligence (AI) & Machine Learning]]'''
* '''11.4 [[Software Testing]]'''
*** '''11.1 [[10.1 Introduction to AI|Introduction to AI]]'''
** 11.4.1 [[9.4.1 Unit Testing, Integration Testing, System Testing, Acceptance Testing|Unit Testing, Integration Testing, System Testing, Acceptance Testing]]
**** 11.1.1  [[10.1 Introduction to AI|Strong AI vs. Weak AI]]
** 11.4.2  [[9.4.2 Test-Driven Development (TDD)|Test-Driven Development (TDD)]]
**** 11.1.2  [[10.1.2 Applications of AI|Applications of AI]]
* '''11.5 [[9.5 Design Patterns|Design Patterns]]'''
*** '''11.2 [[10.2 Types of Machine Learning|Types of Machine Learning]]'''
** 11.5.1  [[9.5.1 Creational (Singleton, Factory)|Creational (Singleton, Factory)]]
**** 11.2.1  [[10.2.1 Supervised Learning (Regression, Classification)|Supervised Learning (Regression, Classification)]]
** 11.5.2  [[9.5.2 Structural (Adapter, Decorator)|Structural (Adapter, Decorator)]]
**** 11.2.2  [[10.2.2 Unsupervised Learning (Clustering, Dimensionality Reduction)|Unsupervised Learning (Clustering, Dimensionality Reduction)]]
** 11.5.3  [[9.5.3 Behavioral (Observer, Strategy) X. Artificial Intelligence (AI) & Machine Learning (ML)|Behavioral (Observer, Strategy) X. Artificial Intelligence (AI) & Machine Learning (ML)]]
***** 11.2.3 [[10.2.3 Reinforcement Learning|Reinforcement Learning]]
'''12.0 [[10.0 Artificial Intelligence (AI) & Machine Learning|Artificial Intelligence (AI) & Machine Learning]]'''
*** '''11.3 [[10.3 Common ML Algorithms|Common ML Algorithms]]'''
* '''12.1 [[10.1 Introduction to AI|Introduction to AI]]'''
**** 11.3.1  [[10.3.1 Linear Regression, Logistic Regression|Linear Regression, Logistic Regression]]
** 12.1.1 [[10.1 Introduction to AI|Strong AI vs. Weak AI]]
**** 11.3.2  [https://wiki.omnivision.website/index.php?title=10.3.2_Decision_Trees%2C_Random_Forests&wvprov=sticky-header Decision Trees, Random Forests]
** 12.1.[[10.1.2 Applications of AI|Applications of AI]]
**** 11.3.3  [[10.3.3 Support Vector Machines (SVM)|Support Vector Machines (SVM)]]
* '''12.2 [[10.2 Types of Machine Learning|Types of Machine Learning]]'''
**** 11.3.4  [[10.3.4 K-Means Clustering|K-Means Clustering]]
** 12.2.1  [[10.2.1 Supervised Learning (Regression, Classification)|Supervised Learning (Regression, Classification)]]
*** '''[[10.4 Neural Networks & Deep Learning (Basic Concepts)]]'''
** 12.2.2  [[10.2.2 Unsupervised Learning (Clustering, Dimensionality Reduction)|Unsupervised Learning (Clustering, Dimensionality Reduction)]]
**** 11.4.1  [[10.4.1 Perceptrons, Layers#10.4.1 Perceptrons, Layers|Perceptrons, Layers]]
*** 12.2.3  [[10.2.3 Reinforcement Learning|Reinforcement Learning]]
**** 11.4.2  [[10.4.2 Activation Functions|Activation Functions]]
* '''12.3 [[10.3 Common ML Algorithms|Common ML Algorithms]]'''
**** 11.4.3  [[10.4.3 Backpropagation (High-level)|Backpropagation (High-level)]]
** 12.3.1  [[10.3.1 Linear Regression, Logistic Regression|Linear Regression, Logistic Regression]]
**** 11.4.4  [[10.4.4 Convolutional Neural Networks (CNNs)|Convolutional Neural Networks (CNNs)]]
** 12.3.2  [https://wiki.omnivision.website/index.php?title=10.3.2_Decision_Trees%2C_Random_Forests&wvprov=sticky-header Decision Trees, Random Forests]
**** 11.4.5  [[10.4.5 Recurrent Neural Networks (RNNs)|Recurrent Neural Networks (RNNs)]]
** 12.3.3  [[10.3.3 Support Vector Machines (SVM)|Support Vector Machines (SVM)]]
*** '''11.5 [[10.5 Natural Language Processing (NLP) / Computer Vision (CV)|Natural Language Processing (NLP) / Computer Vision (CV)]]'''
** 12.3.4  [[10.3.4 K-Means Clustering|K-Means Clustering]]
**** 11.5.1 [[10.5.1 Basic tasks and applications|Basic tasks and applications]]
* '''[[10.4 Neural Networks & Deep Learning (Basic Concepts)]]'''
**** 11.5.2 [https://wiki.omnivision.website/index.php?title=10.5.2_Large_Language_Models_%28LLMs%29&wvprov=sticky-header Large Language Models (LLMs)]
** 12.4.[[10.4.1 Perceptrons, Layers#10.4.1 Perceptrons, Layers|Perceptrons, Layers]]
***** 11.5.2.1 [[10.5.2.1 Generative Pre-trained Transformers (GPT)|Generative Pre-trained Transformers (GPT)]]
** 12.4.2 [[10.4.2 Activation Functions|Activation Functions]]
** '''12.0 Cybersecurity'''
** 12.4.3 [[10.4.3 Backpropagation (High-level)|Backpropagation (High-level)]]
*** '''12.1 Fundamentals of Security'''
** 12.4.[[10.4.4 Convolutional Neural Networks (CNNs)|Convolutional Neural Networks (CNNs)]]
**** 12.1.1  Confidentiality, Integrity, Availability (CIA Triad)
** 12.4.5 [[10.4.5 Recurrent Neural Networks (RNNs)|Recurrent Neural Networks (RNNs)]]
**** 12.1.2  Authentication, Authorization, Accounting (AAA)
* '''12.5 [[10.5 Natural Language Processing (NLP) / Computer Vision (CV)|Natural Language Processing (NLP) / Computer Vision (CV)]]'''
*** '''12.2 Common Threats & Attacks'''
** 12.5.1  [[10.5.1 Basic tasks and applications|Basic tasks and applications]]
**** 12.2.1 Malware (Viruses, Worms, Ransomware)
** 12.5.2  [https://wiki.omnivision.website/index.php?title=10.5.2_Large_Language_Models_%28LLMs%29&wvprov=sticky-header Large Language Models (LLMs)]
**** 12.2.2  Phishing, Social Engineering
*** 12.5.2.1 [[10.5.2.1 Generative Pre-trained Transformers (GPT)|Generative Pre-trained Transformers (GPT)]]
**** 12.2.3  Denial of Service (DoS) / Distributed Denial of Service (DDoS)
'''13.0  Cybersecurity'''
**** 12.2.4  Man-in-the-Middle Attacks
* '''13.1 Fundamentals of Security'''
*** '''12.3 Cryptography'''
** 13.1.1  Confidentiality, Integrity, Availability (CIA Triad)
**** 12.3.1  Symmetric vs. Asymmetric Encryption
** 13.1.2  Authentication, Authorization, Accounting (AAA)
**** 12.3.2  Hashing
* '''13.2 Common Threats & Attacks'''
**** 12.3.3  Digital Signatures
** 13.2.1  Malware (Viruses, Worms, Ransomware)
*** '''12.4 Network Security'''
** 13.2.2  Phishing, Social Engineering
**** 12.4.1  Firewalls, Intrusion Detection/Prevention Systems (IDS/IPS)
** 13.2.3 Denial of Service (DoS) / Distributed Denial of Service (DDoS)
**** 12.4.2  Virtual Private Networks (VPNs)
** 13.2.4 Man-in-the-Middle Attacks
*** '''12.5 Web Security'''
* '''13.3 Cryptography'''
**** 12.5.1 Cross-Site Scripting (XSS)
** 13.3.1 Symmetric vs. Asymmetric Encryption
**** 12.5.2 SQL Injection
** 13.3.2  Hashing
**** 12.5.3  Cross-Site Request Forgery (CSRF) XII. Theoretical Computer Science
** 13.3.3  Digital Signatures
** '''13.0  Theoretical Computer Science'''
* '''13.4 Network Security'''
*** '''13.1 Automata Theory'''
** 13.4.1  Firewalls, Intrusion Detection/Prevention Systems (IDS/IPS)
**** 13.1.1  Finite Automata (DFAs, NFAs)
** 13.4.2  Virtual Private Networks (VPNs)
**** 13.1.2  Regular Expressions
* '''13.5 Web Security'''
**** 13.1.3  Context-Free Grammars & Pushdown Automata
** 13.5.1  Cross-Site Scripting (XSS)
*** '''13.2 Computability Theory'''
** 13.5.2  SQL Injection
**** 13.2.1  Turing Machines
** 13.5.3  Cross-Site Request Forgery (CSRF) XII. Theoretical Computer Science
**** 13.2.2  Church-Turing Thesis
'''14.0  Theoretical Computer Science'''
**** 13.2.3  Halting Problem (Undecidability)
* '''14.1 Automata Theory'''
*** '''13.3 Complexity Theory'''
** 14.1.1  Finite Automata (DFAs, NFAs)
**** 13.3.1  Time and Space Complexity (Big O Notation revisited)
** 14.1.2  Regular Expressions
**** 13.3.2 P, NP, NP-Complete, NP-Hard XIII. Emerging Topics & Future Trends
** 14.1.3  Context-Free Grammars & Pushdown Automata
** '''14.0  Emerging Topics and Future Trends'''
* '''14.2 Computability Theory'''
*** '''14.1 Quantum Computing'''
** 14.2.1  Turing Machines
**** 14.1.1  Basic Principles (Superposition, Entanglement)
** 14.2.2  Church-Turing Thesis
**** 14.1.2  Qubits, Quantum Gates
** 14.2.3 Halting Problem (Undecidability)
*** '''14.2 Blockchain & Distributed Ledger Technologies'''
* '''14.3 Complexity Theory'''
**** 14.2.1  Decentralization, Cryptocurrencies
** 14.3.1  Time and Space Complexity (Big O Notation revisited)
**** 14.2.2  Smart Contracts
** 14.3.2  P, NP, NP-Complete, NP-Hard XIII. Emerging Topics & Future Trends
*** '''14.3 Cloud Computing'''
'''15.0  Emerging Topics and Future Trends'''
**** 14.3.1  IaaS, PaaS, SaaS
* '''15.1 Quantum Computing'''
**** 14.3.2  Public, Private, Hybrid Clouds
** 15.1.1 Basic Principles (Superposition, Entanglement)
*** '''14.4 Big Data'''
** 15.1.2 Qubits, Quantum Gates
**** 14.41 Volume, Velocity, Variety
* '''15.2 Blockchain & Distributed Ledger Technologies'''
**** 14.42 Hadoop, Spark (Basic Concepts)
** 15.2.1  Decentralization, Cryptocurrencies
*** '''14.5 Ethical AI & Societal Impact'''
** 15.2.2 Smart Contracts
**** 14.51 Bias in AI, Privacy Concerns
* '''15.3 Cloud Computing'''
**** 14.52 AI Safety and Governance
** 15.3.1 IaaS, PaaS, SaaS
** 15.3.2  Public, Private, Hybrid Clouds
* '''15.4 Big Data'''
** 15.41  Volume, Velocity, Variety
** 15.42  Hadoop, Spark (Basic Concepts)
* '''15.5 Ethical AI & Societal Impact'''
** 15.51  Bias in AI, Privacy Concerns
** 15.52  AI Safety and Governance
'''16.0 Resources'''
 
* 16.1 Code.org
* 16.2 Hour of Code
* 16.3 Khan Academy
* 16.4 Scratch
* 16.5 Skillstruck.com
* 16.6 Harvard CS50
** 16.61 [[16.61 Harvard CS50 (2023) Full Computer Science University Course|Harvard CS50 (2023) Full Computer Science University Course]]
 
 





Latest revision as of 04:11, 12 July 2025

Table of Contents

Computer Science Knowledge Base

1.0 Introduction to Computer Science

1.1 What is Computer Science?

1.2 History of Computing

1.3 Key Figures in Computer Science

1.4 Branches of Computer Science

1.5 How a Computer Works

2.0 Foundational Concepts

2.1 Data Representation

2.2 Boolean Algebra & Logic Gates

2.3 Algorithms & Pseudocode

2.4 Computational Thinking

3.0 Programming Fundamentals

3.1 Programming Paradigms

3.2 Data Types & Variables

3.3 Control Structures

3.4 Functions/Methods

3.5 Basic Data Structures

3.6 Error Handling & Debugging

4.0 Data Structures Algorithms (DSA)

4.1 Data Structures

5.0 Computer Architecture & Organization

6.0 Operating Systems (OS)

7.0 Images & Graphics

8.0 Video & Multimedia

  • 8.1 What is Digital Video? (Explaining frames, frame rate, audio)
  • 8.2 Video File Formats (MP4, MOV, etc.)
  • 8.3 Video Compression (Basic idea of making files smaller)
  • 8.4 Video Streaming (How YouTube/Netflix works)
  • 8.5 Basic Audio Concepts (Sound waves to digital, basic formats)

9.0 Networking & Internet

10.0 Databases

  • 10.1 Database Types
    • 10.1.1 Relational Databases (SQL)
    • 10.1.2 NoSQL Databases (Key-Value, Document, Column-Family, Graph)
  • 10.2 Relational Database Concepts
    • 10.2.1 Tables, Rows, Columns
    • 10.2.2 Primary Keys, Foreign Keys
    • 10.2.3 Relationships (One-to-One, One-to-Many, Many-to-Many)
  • 10.3 SQL (Structured Query Language)
    • 10.3.1 CRUD Operations (SELECT, INSERT, UPDATE, DELETE)
    • 10.3.2 JOINs, Subqueries
    • 10.3.3 Data Definition Language (DDL)
    • 10.3.4 Data Manipulation Language (DML)
  • 10.4 Database Design
    • 10.4.1 Normalization (1NF, 2NF, 3NF, BCNF)
    • 10.4.2 Entity-Relationship (ER) Diagrams
  • 10.5 Database Management Systems (DBMS)
    • 10.5.1 Examples (MySQL, PostgreSQL, Oracle, SQL Server) IX. Software Engineering

11.0 Software Engineering

12.0 Artificial Intelligence (AI) & Machine Learning

13.0 Cybersecurity

  • 13.1 Fundamentals of Security
    • 13.1.1 Confidentiality, Integrity, Availability (CIA Triad)
    • 13.1.2 Authentication, Authorization, Accounting (AAA)
  • 13.2 Common Threats & Attacks
    • 13.2.1 Malware (Viruses, Worms, Ransomware)
    • 13.2.2 Phishing, Social Engineering
    • 13.2.3 Denial of Service (DoS) / Distributed Denial of Service (DDoS)
    • 13.2.4 Man-in-the-Middle Attacks
  • 13.3 Cryptography
    • 13.3.1 Symmetric vs. Asymmetric Encryption
    • 13.3.2 Hashing
    • 13.3.3 Digital Signatures
  • 13.4 Network Security
    • 13.4.1 Firewalls, Intrusion Detection/Prevention Systems (IDS/IPS)
    • 13.4.2 Virtual Private Networks (VPNs)
  • 13.5 Web Security
    • 13.5.1 Cross-Site Scripting (XSS)
    • 13.5.2 SQL Injection
    • 13.5.3 Cross-Site Request Forgery (CSRF) XII. Theoretical Computer Science

14.0 Theoretical Computer Science

  • 14.1 Automata Theory
    • 14.1.1 Finite Automata (DFAs, NFAs)
    • 14.1.2 Regular Expressions
    • 14.1.3 Context-Free Grammars & Pushdown Automata
  • 14.2 Computability Theory
    • 14.2.1 Turing Machines
    • 14.2.2 Church-Turing Thesis
    • 14.2.3 Halting Problem (Undecidability)
  • 14.3 Complexity Theory
    • 14.3.1 Time and Space Complexity (Big O Notation revisited)
    • 14.3.2 P, NP, NP-Complete, NP-Hard XIII. Emerging Topics & Future Trends

15.0 Emerging Topics and Future Trends

  • 15.1 Quantum Computing
    • 15.1.1 Basic Principles (Superposition, Entanglement)
    • 15.1.2 Qubits, Quantum Gates
  • 15.2 Blockchain & Distributed Ledger Technologies
    • 15.2.1 Decentralization, Cryptocurrencies
    • 15.2.2 Smart Contracts
  • 15.3 Cloud Computing
    • 15.3.1 IaaS, PaaS, SaaS
    • 15.3.2 Public, Private, Hybrid Clouds
  • 15.4 Big Data
    • 15.41 Volume, Velocity, Variety
    • 15.42 Hadoop, Spark (Basic Concepts)
  • 15.5 Ethical AI & Societal Impact
    • 15.51 Bias in AI, Privacy Concerns
    • 15.52 AI Safety and Governance

16.0 Resources







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